Pointing information in Gleam

Last Update: 06/01/2010 15:48 -0700


As of v3r3p3 + HEAD1.163 Gleam has the capability to save pointing information in the merit tuple. There are three elements:

  1. A TDS class Exposure: this has a minimal subset of the D2 database. Contents are
  2. The Algorithm ExposureAlg: uses GPS from flux to obtain pointing information for the current mission elapsed time, puts an Exposure object onto the TDS
  3. The Algorithm meritAlg: Defines a root TTree for exposure only.

Notes: