///////////////////////////////////////////////////////////////////////////
//
// McPart is the class containing the Monte Carlo particle
// information such as the particle ID, a pointer to the parent McPart
// object if it exists,the charge and the position and momentum initially
// and at the calorimeter. All particles recorded in the detector get an
// McPart object assigned to them.
//
///////////////////////////////////////////////////////////////////////////
#include "McPart.h"
#include "TMath.h"
ClassImp(McPart)
///________________________________________________________________________
McPart::McPart() {
// Default constructor
m_type=0;
m_parnt = 0;
for(int i =0; i < 4; i++){
m_InitMom = 0;
m_TermPos = 0;
}
}
///________________________________________________________________________
McPart::~McPart() {
// Default destructor
delete m_InitMom;
delete m_TermPos;
}
///_______________________________________________________________________
McPart::McPart(Int_t ID) {
// Create an McPart object with article ID
m_type = ID;
}
///________________________________________________________________________
McPart::McPart(McPart* part){
// Copy constructor, still has to be finished
m_type = part->GetType();
m_status = part->GetStatus();
m_parnt = part->GetParnt();
m_charge = part->GetCharge();
}
///________________________________________________________________________
void McPart::SetUpParticle(Int_t type,Float_t charge,Int_t status,
McPart* parntptr, TLorentzVector* tmom,
TLorentzVector* tpos) {
// Set all the attributes of the particle
m_parnt = parntptr;
m_charge = charge;
m_status=status;
m_type=type;
SetMomentum(tmom);
SetPosition(tpos);
}
///________________________________________________________________________
void McPart::SetMomentum(TLorentzVector *momentum){
// Store the initial momentum of the particle
m_InitMom = momentum;
}
///________________________________________________________________________
void McPart::SetPosition(TLorentzVector *position){
// Store the initial position of the particle
m_TermPos = position;
}
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